In Silent Hill: Homecoming, there's a secret ending where the main character becomes a Pyramid Head. The helmet closes in two halves, with spikes layered throughout the inside. The creature was created by closing both halves on a person's head. That's not Silent Hill 2's version though, so it may be different. I have this little theory that the Pyramid Head character bio in DbD is actually just a big metaphor. See, Konami doesn't really do anything valiable with the Silent Hill IP, and just slaps it onto slot machines and stuff. Pyramid Head's role in those machines is kinda nonsensical, so his real motivations are unknown nowadays. [1/4] A hidden corridor inside the Great Pyramid of Giza that was discovered by researches from the the Scan Pyramids project by the Egyptian Tourism Ministry of Antiquities is seen in Giza, Egypt When designing Pyramid Head, the sharp points of the pyramid were created to subtly suggest pain going toward the monster as well, as Pyramid Head is a reflection of James. As can be seen in Even within the films the way Pyramid Head is used changes based on the story being told, as the two movies are based on different games and made by different directors. While in the games he serves as a manifestation of guilt and rage, in the movies he acts as a twisted father figure, both enacting the vengeance of and protecting Alessa. Pyramid Head, also known as "Red Pyramid Thing" (赤い三角頭, Akai Sankakutō), "Red Pyramid", and Sankaku Atama (三角頭, lit. "Triangle Head"), is a fictional character conglomerate from the Silent Hill series of survival horror video games published by Konami. Introduced in the 2001 installment Silent Hill 2, they are a type of monster that serve as main antagonists as they stalk tWm8. Pyramid Head is a creature from the Silent Hill franchise, who was originally made for Silent Hill 2. Since then, he has appeared in six games, both movies (the second of which is to be released soon) and five different comics based in the Silent Hill universe. In his original Silent Hill 2 form, he wears a white robe, gloves and boots, as well as either a spear or his massive blade, and his Pyramid head can teleport downed survivors to an alternative hook called a cage of atonement but only once they run over his trail and become tormented. These are like normal hooks however killer and survivor perks like decisive strike and barbecue and chilli don’t work with them. This was when the Parson's Insane Asylum was the only way to reach the first Hell. You went into the First Hell, you grabbed the teddy bear or the rattle, then you either stayed and fought with Pyramid Head, or you high-tailed it out of there. Then you exited Parson's State Insane Asylum and waited for a certain amount of days for Pyramid Head When designing Pyramid Head, the sharp points of the pyramid were created to subtly suggest pain going toward the monster as well, as Pyramid Head is a reflection of James. As can be seen in Red Pyramid Thing/Pyramid Head’s ā€œtongueā€ that has been overlooked by many. Discussion. Pyramid Head has been designed to have a hole in his helmet where a ā€œtongueā€ would come out if James is caught in Silent Hill 2, but not many people know that he never had a hole in his helmet, but actually a piece would fold over revealing the It's a very popular FO4 mod on Xbox and PC. It has various creatures, mostly from Silent Hill 2, though Pyramid Head in the mod looks to be a hybrid of the 2006 film Pyramid Head and Silent Hill Homecoming Pyramid Head. We'd be here all day if I explained the whole mod, but long story short, Whispering Hills is a Silent Hill themed mod for the

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